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Class com.sun.java.accessibility.AccessibleRole
java.lang.Object
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+----com.sun.java.accessibility.AccessibleBundle
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+----com.sun.java.accessibility.AccessibleRole
- public class AccessibleRole
- extends AccessibleBundle
Class AccessibleRole determines the role of a component. The role of a
component describes the components generic function, such as
"push button," "table," or "list."
The toDisplayString method allows you to obtain the localized string
for a locale independent key from a predefined ResourceBundle for the
keys defined in this class.
The constants in this class present a strongly typed enumeration
of common object roles. A public constructor for this class has been
purposely omitted and applications should use one of the constants
from this class. If the constants in this class are not sufficient
to describe the role of an object, a subclass should be generated
from this class and it should provide constants in a similar manner.
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ALERT
- Object is used to alert the user about something.
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AWT_COMPONENT
- An AWT component, but nothing else is known about it.
-
CHECK_BOX
- A choice that can be checked or unchecked and provides a
separate indicator indicating the current state.
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COLUMN_HEADER
- The header for a column of data.
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COMBO_BOX
-
A list of choices the user can select from.
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DESKTOP_ICON
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An iconified internal frame in a DESKTOP_PANE.
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DESKTOP_PANE
- A pane that supports internal frames and
iconified versions of those internal frames.
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DIALOG
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A top level window with title bar and a border.
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DIRECTORY_PANE
- A pane that allows the user to navigate through
and select the contents of a directory.
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FILE_CHOOSER
- A specialized dialog that displays the files in the directory
and lets the user select a file, browse a different directory,
or specify a filename.
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FILLER
-
An object that fills up space in a user interface.
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FRAME
- A top level window with a title bar, border, menu bar, etc.
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GLASS_PANE
- A pane that is guaranteed to be painted on top
of all panes beneath it.
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INTERNAL_FRAME
-
A frame-like object that is clipped by a desktop pane.
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LABEL
-
An object used to present an icon or short string in an interface.
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LAYERED_PANE
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A specialized pane that allows its children to be drawn in layers,
providing a form of stacking order.
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LIST
- An object that presents a list of objects to user and allows the
user to select one or more of them.
-
MENU
-
An object usually contained in a menu bar that contains a list
of actions the user can choose from.
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MENU_BAR
- An object usually drawn at the top of the primary dialog box of
an application that contains a list of menus the user can choose
from.
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MENU_ITEM
- An object usually contained in a menu that presents an action
the user can choose.
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PAGE_TAB
- An object that is a child of a page tab list.
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PAGE_TAB_LIST
- An object that presents a series of panels (or page tabs), one at a
time, through some mechanism provided by the object.
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PANEL
- A generic container that is often used to group objects.
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PASSWORD_TEXT
- A text object used for passwords, or other places where the
text contents is not shown visibly to the user
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POPUP_MENU
-
A temporary window that is usually used to offer the user a
list of choices, and then hides when the user selects one of
those choices.
-
PROGRESS_BAR
- An object used to indicate how much of a task has been completed.
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PUSH_BUTTON
- An object the user can manipulate to tell the application to do
something.
-
RADIO_BUTTON
- A specialized check box that will cause other radio buttons in the
same group to become unchecked when this one is checked.
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ROOT_PANE
- A specialized pane that has a glass pane and a layered pane as its
children.
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ROW_HEADER
- The header for a row of data.
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SCROLL_BAR
-
An object usually used to allow a user to incrementally view a
large amount of data.
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SCROLL_PANE
- An object that allows a user to incrementally view a large amount
of information.
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SEPARATOR
- An object usually contained in a menu to provide a visual
and logical separation of the contents in a menu.
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SLIDER
- An object that allows the user to select from a bounded range.
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SPLIT_PANE
- A specialized panel that presents two other panels at the same time.
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SWING_COMPONENT
- A Swing component, but nothing else is known about it.
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TABLE
- An object used to present information in terms of rows and columns.
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TEXT
- An object that presents text to the user.
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TOGGLE_BUTTON
- A specialized push button that can be checked or unchecked, but
does not provide a separate indicator indicating the current state.
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TOOL_BAR
- A bar or palette usually composed of push buttons or toggle buttons.
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TOOL_TIP
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An object that provides information about another object.
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TREE
- An object used to present hierarchical information to the user.
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UNKNOWN
- The object contains some Accessible information, but its role is
not known.
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VIEWPORT
- An object usually used in a scroll pane.
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WINDOW
-
A top level window with no title or border.
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AccessibleRole(String)
- Create a new AccessibleRole using the given locale independent key.
ALERT
public static final AccessibleRole ALERT
- Object is used to alert the user about something.
COLUMN_HEADER
public static final AccessibleRole COLUMN_HEADER
- The header for a column of data.
COMBO_BOX
public static final AccessibleRole COMBO_BOX
- A list of choices the user can select from. Also optionally
allows the user to enter a choice of their own.
DESKTOP_ICON
public static final AccessibleRole DESKTOP_ICON
- An iconified internal frame in a DESKTOP_PANE.
- See Also:
- DESKTOP_PANE, INTERNAL_FRAME
INTERNAL_FRAME
public static final AccessibleRole INTERNAL_FRAME
- A frame-like object that is clipped by a desktop pane. The
desktop pane, internal frame, and desktop icon objects are
often used to create multiple document interfaces within an
application.
- See Also:
- DESKTOP_ICON, DESKTOP_PANE, FRAME
DESKTOP_PANE
public static final AccessibleRole DESKTOP_PANE
- A pane that supports internal frames and
iconified versions of those internal frames.
- See Also:
- DESKTOP_ICON, INTERNAL_FRAME
WINDOW
public static final AccessibleRole WINDOW
- A top level window with no title or border.
- See Also:
- FRAME, DIALOG
FRAME
public static final AccessibleRole FRAME
- A top level window with a title bar, border, menu bar, etc. It is
often used as the primary window for an application.
- See Also:
- DIALOG, WINDOW
DIALOG
public static final AccessibleRole DIALOG
- A top level window with title bar and a border. A dialog is similar
to a frame, but it has fewer properties and is often used as a
secondary window for an application.
- See Also:
- FRAME, WINDOW
DIRECTORY_PANE
public static final AccessibleRole DIRECTORY_PANE
- A pane that allows the user to navigate through
and select the contents of a directory. May be used
by a file chooser.
- See Also:
- FILE_CHOOSER
FILE_CHOOSER
public static final AccessibleRole FILE_CHOOSER
- A specialized dialog that displays the files in the directory
and lets the user select a file, browse a different directory,
or specify a filename. May use the directory pane to show the
contents of a directory.
- See Also:
- DIRECTORY_PANE
FILLER
public static final AccessibleRole FILLER
- An object that fills up space in a user interface. It is often
used in interfaces to tweak the spacing between components,
but serves no other purpose.
LABEL
public static final AccessibleRole LABEL
- An object used to present an icon or short string in an interface.
ROOT_PANE
public static final AccessibleRole ROOT_PANE
- A specialized pane that has a glass pane and a layered pane as its
children.
- See Also:
- GLASS_PANE, LAYERED_PANE
GLASS_PANE
public static final AccessibleRole GLASS_PANE
- A pane that is guaranteed to be painted on top
of all panes beneath it.
- See Also:
- ROOT_PANE
LAYERED_PANE
public static final AccessibleRole LAYERED_PANE
- A specialized pane that allows its children to be drawn in layers,
providing a form of stacking order. This is usually the pane that
holds the menu bar as well as the pane that contains most of the
visual components in a window.
- See Also:
- GLASS_PANE, ROOT_PANE
LIST
public static final AccessibleRole LIST
- An object that presents a list of objects to user and allows the
user to select one or more of them. A list is usually contained
within a scroll pane.
- See Also:
- SCROLL_PANE
MENU_BAR
public static final AccessibleRole MENU_BAR
- An object usually drawn at the top of the primary dialog box of
an application that contains a list of menus the user can choose
from. For example, a menu bar might contain menus for "File,"
"Edit," and "Help."
- See Also:
- MENU, POPUP_MENU, LAYERED_PANE
POPUP_MENU
public static final AccessibleRole POPUP_MENU
- A temporary window that is usually used to offer the user a
list of choices, and then hides when the user selects one of
those choices.
- See Also:
- MENU, MENU_ITEM
MENU
public static final AccessibleRole MENU
- An object usually contained in a menu bar that contains a list
of actions the user can choose from. A menu can have any object
as its children, but most often they are menu items, other menus,
or rudimentary objects such as radio buttons, check boxes, or
separators. For example, an application may have an "Edit" menu
that contains menu items for "Cut" and "Paste."
- See Also:
- MENU_BAR, MENU_ITEM, SEPARATOR, RADIO_BUTTON, CHECK_BOX, POPUP_MENU
MENU_ITEM
public static final AccessibleRole MENU_ITEM
- An object usually contained in a menu that presents an action
the user can choose. For example, the "Cut" menu item in an
"Edit" menu would be an action the user can select to cut the
selected area of text in a document.
- See Also:
- MENU_BAR, SEPARATOR, POPUP_MENU
SEPARATOR
public static final AccessibleRole SEPARATOR
- An object usually contained in a menu to provide a visual
and logical separation of the contents in a menu. For example,
the "File" menu of an application might contain menu items for
"Open," "Close," and "Exit," and will place a separator between
"Close" and "Exit" menu items.
- See Also:
- MENU, MENU_ITEM
PAGE_TAB_LIST
public static final AccessibleRole PAGE_TAB_LIST
- An object that presents a series of panels (or page tabs), one at a
time, through some mechanism provided by the object. The most common
mechanism is a list of tabs at the top of the panel. The children of
a page tab list are all page tabs.
- See Also:
- PAGE_TAB
PAGE_TAB
public static final AccessibleRole PAGE_TAB
- An object that is a child of a page tab list. Its sole child is
the panel that is to be presented to the user when the user
selects the page tab from the list of tabs in the page tab list.
- See Also:
- PAGE_TAB_LIST
PANEL
public static final AccessibleRole PANEL
- A generic container that is often used to group objects.
PROGRESS_BAR
public static final AccessibleRole PROGRESS_BAR
- An object used to indicate how much of a task has been completed.
PASSWORD_TEXT
public static final AccessibleRole PASSWORD_TEXT
- A text object used for passwords, or other places where the
text contents is not shown visibly to the user
PUSH_BUTTON
public static final AccessibleRole PUSH_BUTTON
- An object the user can manipulate to tell the application to do
something.
- See Also:
- CHECK_BOX, TOGGLE_BUTTON, RADIO_BUTTON
TOGGLE_BUTTON
public static final AccessibleRole TOGGLE_BUTTON
- A specialized push button that can be checked or unchecked, but
does not provide a separate indicator indicating the current state.
- See Also:
- PUSH_BUTTON, CHECK_BOX, RADIO_BUTTON
CHECK_BOX
public static final AccessibleRole CHECK_BOX
- A choice that can be checked or unchecked and provides a
separate indicator indicating the current state.
- See Also:
- PUSH_BUTTON, TOGGLE_BUTTON, RADIO_BUTTON
RADIO_BUTTON
public static final AccessibleRole RADIO_BUTTON
- A specialized check box that will cause other radio buttons in the
same group to become unchecked when this one is checked.
- See Also:
- PUSH_BUTTON, TOGGLE_BUTTON, CHECK_BOX
ROW_HEADER
public static final AccessibleRole ROW_HEADER
- The header for a row of data.
SCROLL_PANE
public static final AccessibleRole SCROLL_PANE
- An object that allows a user to incrementally view a large amount
of information. Its children can include scroll bars and a viewport.
- See Also:
- SCROLL_BAR, VIEWPORT
SCROLL_BAR
public static final AccessibleRole SCROLL_BAR
- An object usually used to allow a user to incrementally view a
large amount of data. Usually used only by a scroll pane.
- See Also:
- SCROLL_PANE
VIEWPORT
public static final AccessibleRole VIEWPORT
- An object usually used in a scroll pane. It represents the portion
of the entire data that the user can see. As the user manipulates
the scroll bars, the contents of the viewport can change.
- See Also:
- SCROLL_PANE
SLIDER
public static final AccessibleRole SLIDER
- An object that allows the user to select from a bounded range. For
example, a slider might be used to select a number between 0 and 100.
SPLIT_PANE
public static final AccessibleRole SPLIT_PANE
- A specialized panel that presents two other panels at the same time.
Between the two panels is a divider the user can manipulate to make
one panel larger and the other panel smaller.
TABLE
public static final AccessibleRole TABLE
- An object used to present information in terms of rows and columns.
An example might include a spreadsheet application.
TEXT
public static final AccessibleRole TEXT
- An object that presents text to the user. The text is usually
editable by the user as opposed to a label.
- See Also:
- LABEL
TREE
public static final AccessibleRole TREE
- An object used to present hierarchical information to the user.
The individual nodes in the tree can be collapsed and expanded
to provide selective disclosure of the tree's contents.
TOOL_BAR
public static final AccessibleRole TOOL_BAR
- A bar or palette usually composed of push buttons or toggle buttons.
It is often used to provide the most often used functions for an
application.
TOOL_TIP
public static final AccessibleRole TOOL_TIP
- An object that provides information about another object. The
accessibleDescription property of the tool tip is often displayed
to the user in a small "help bubble" when the user causes the
mouse to hover over the object associated with the tool tip.
AWT_COMPONENT
public static final AccessibleRole AWT_COMPONENT
- An AWT component, but nothing else is known about it.
- See Also:
- SWING_COMPONENT, UNKNOWN
SWING_COMPONENT
public static final AccessibleRole SWING_COMPONENT
- A Swing component, but nothing else is known about it.
- See Also:
- AWT_COMPONENT, UNKNOWN
UNKNOWN
public static final AccessibleRole UNKNOWN
- The object contains some Accessible information, but its role is
not known.
- See Also:
- AWT_COMPONENT, SWING_COMPONENT
AccessibleRole
protected AccessibleRole(String key)
- Create a new AccessibleRole using the given locale independent key.
This should not be a public method. Instead, it is used to create
the constants in this file to make it a strongly typed enumeration.
Subclasses of this class should enforce similar policy.
- Parameters:
- key - the locale independent name of the role.
- See Also:
- toDisplayString
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